We went to Jeuno again, and someone was selling some nice things really cheap at a bazaar by the Auction House. I managed to get a pair of earrings, a couple of new rings, and a fancy new fishing rod!
So of course I don’t have money again. This “adventuring” business is really draining on the wallet… I’m sure glad Mog Houses are free.
Oh, oh, but that’s not the most important part. We were looking around a goblin-run store, when a nice goblin offered to make us clothes if we could get him—her—I—I don’t know, something—special, magical patterns. And, apparently, they were in the Maze of Shakrahmi! In treasure chests! Why the heck would they be there, anyway? Well. I guess I can’t complain. It’s probably not the hardest thing we can do.
It feels like we’re gonna be killing monsters for keys forever, though. I mean, there was that one from Giddeus, and then the other ones we need for airship pass to Kazham, and then this now. Why do monsters carry keys, anyway? And you’d think they’d use them to open treasures or… or something, at least. But, no, they just walk around with them.
Er, well, I guess it doesn’t really matter why. We eventually got some keys, and those patterns, and I really never wanna go there again. Ugh. But that’s kinda what I said last time, too, I bet.
But the clothes were worth it! They’re cool and comfortable and magical, and really make me feel stronger. Although I still say Jenare’s got the better end of the deal. I mean, he actually got clothes that covered everything. Mine are… mine are a bit… ummm… But, but, they’re traditional mithra garb! So it’s okay, right? As long as we don’t go anywhere cold again? And besides, mine look better. So there.